Coming from Marketing (myself) and Accounting (Tim) backgrounds, neither of us had any formal education in the skills and/knowledge required to make a video game. Tim and I founded Burnt Bag Studios around 18 months ago. Who: Johnathon Moss and Timothy Neville - co-founders of two-person indie developer Burnt Bag Studios. Check out earlier installments, including creating the gorgeous voxel creatures of Fugl, designing the UI for VR strategy game Skyworld, building an adaptive tech tree in Dawn of Man, and achieving seamless branching in Watch Dogs 2’s Invasion of Privacy missions.
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